AI Insights · Timothy · October 2024
Top 5 Horror Games Performance in Ireland Q3 2024
Discover the performance trends of the top 5 horror games in Ireland during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the horror gaming segment in Ireland showcased notable trends across the top five apps on the unified platform. The data, sourced from Sensor Tower, reveals intriguing patterns in downloads, revenue, and weekly active users for these popular titles.
Myths of Moonrise, published by STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED, showed a fluctuating revenue trend, peaking at approximately $2.7K in early September. Downloads remained relatively low, with a slight peak of 14 in late July, while weekly active users saw a gradual decline from 141K at the end of July to 111K by the end of September.
Identity V from NetEase Games experienced a significant spike in revenue at the end of July, reaching about $4.1K, before gradually decreasing to $282 by the end of September. The game maintained a steady download rate, peaking at 122 in mid-August. Weekly active users saw a rise to 392K in mid-August, before settling at 315K by the end of the quarter.
Game of Vampires: Twilight Sun by Dream Plus displayed a consistent revenue pattern, with a notable increase to $1.3K at the end of September. Downloads initially peaked at 100 in early July but gradually declined, while weekly active users decreased from 201K in early July to 102K by the end of September.
Mystery Matters, developed by Playrix, recorded steady revenue with minor fluctuations, reaching $877 in early August. Downloads saw a surge towards the end of the quarter, peaking at 118 in late September. The number of weekly active users rose from 323K in mid-August to 382K by the end of September.
Finally, Dead by Daylight Mobile from Behaviour Interactive Inc. maintained consistent revenue levels, with a minor peak at $205 in late August. The game experienced stable download numbers, with a slight drop in mid-September. Weekly active users remained strong, peaking at 977K in early September and maintaining this level through the end of the quarter.
For more detailed insights and trends on these horror games, visit Sensor Tower.